I am trying to create a model of a pair of shoes in paper and I've run into a little problem. I'm trying to shape the toe-piece without creating wrinkles or cuts in the paper - I want it to be shaped as smooth as a real toe cap.
I'm using this method. First I create a shape of soft cardboard. I then glue a sheet of paper on top of this cardboard to represent the outside vamp of the toe (on a real shoe the leather of the to cap). This is where the problem occurs. I've created an image below to describe what I mean.
- The three-dimensional representation of the shape.
- The side-representation of the shape.
- The front-representation of the shape.
- The top-representation of the shape.
The red line is the centerline of the toe cap and the blue dot is the critical point where the paper becomes excessive and creates wrinkles.
To illustrate this on a real shoe it's the edge of the toe (blue dot) that's critical.
Since the shape isn't flat but bends three-dimensional a part of a paper glued onto it would become excessive at the blue dot. How can I glue the paper onto the shape without creating this excessive paper? I don't want to make a cut in the paper at the red line as I don't want any cut on this surface.
Any suggestions would be highly appreciated.